SAM & FUZZY, by Sam Logan (updates M/W/F)

Help Wanted, Pt. 5

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Feb 18, 2009

Webcomics Weekend

Are you going to be at the Webcomics Weekend? Because I am! I haven't been added to the official guest list yet, but you should see me pop up there soon -- it just took me a couple of months of hemming and hawing over the travel costs before I finally decided to just suck it up and go for it.

If you are anywhere near New England and have ever wanted to meet a bunch of your favourite webcartoonists in a fun, informal environment, this is your chance. My friends have been planning this shindig for a long time, and although many of the details and events have not been announced yet... trust me, it's shaping up to be way too fun to miss!

-Sam Logan


Feb 16, 2009

RASL

Have you seen RASL? It's the current project of Jeff Smith, the cartoonist responsible for one of my all-time favourite comics, Bone. RASL is a very different beast -- a sci-fi adventure with a decidedly more adult tone -- but it's gripping stuff, and Smith's visual storytelling has probably never been stronger.

Anyhow, long story short... I definitely recommend checking it out. It's actually been running for quite awhile now, but since a new issue of RASL only comes out approximately once every two centuries, it won't take you very long to catch up. Just be prepared for the painful wait for the next installment!

-Sam Logan


Feb 13, 2009

Sam and Fuzzy Q & A: Third Edition
Got a question you want answered? Just drop me an email with "Q & A" in the subject line!

"How do you pronounce Devahi's name? Dee-vah-i?" -Andrew

Close! It's Deh-vah-hi. So when people are call her "Dev" for short, it's dev like "developer", not dev like "Devo".

"How long beforehand did you plan out that huge, 2.5-year story arc?" -Tobias

Entirely beforehand! There are a lot of cartoonists out there who manage to achieve great things by just making the story up as they go along... but I am not one of them. I need to know exactly where I'm going at all times or I can't function properly... both in life and in art!

Now, I don't want to give anyone the impression that I somehow scripted out the entire thing in advance -- that would be anal retentive to an insane degree, even for me. I just create an outline -- a rough framework of all the important events, twists and character arcs -- that I follow and occasionally embellish on as I go along. The result is a story that (hopefully) all hangs together and makes some modicum of sense.

"Did you plan on the Noosehead story arc to be two years long? And will the current story arc be as long as the Noosehead arc?" -Brain

When you're working from an outline, it's not always easy to estimate just how many comics it will take to work through all the plot points you've mapped out. I thought it would take two years to get through the Noosehead arc. It actually wound up taking three!

I probably shouldn't even guess how long the current volume will be. It may well wind up as long or even longer than "Noosehead". But this time, the individual stories that make up the big "arc" are going to be a bit more stand-alone than they were in the last volume. Because of that, I might spread the arc out over multiple volumes instead of confining it to just one, ala volumes 2 and 3. We'll see what winds up making the most sense!

-Sam Logan