Raithah wrote:But seriously, Disgaea would be completely screwed up in 3D. It has a cartoony style for a rather surreal game; to capture the same feeling in that extra dimension would need a heck of a lot more work and an insane cell-shading engine.
The problem is that Disgaea is ugly as sin. And I don't mean this in a subjective way were everyone has there own oppinions of things so its impossible to make a judgement call.
I mean it in a way that the new one is being made on a system that can produce graphics like this
but looks like this
The game is ugly, its not stylised, its not cartoony, its ugly, its using low poly backgrounds, sprites that wouldn't look out of place on the GBA and if the past games are anything to go by the animation isn't going to exactly be top notch or varied (They don't even sit on there seats in the screen I posted before)
Its just lazy. It looks like arse, it could have beautifully renderd backgrounds, some nice high res sprites (Since they obviously arn't using that many animation frames) in the exact same style and the game would look great.
Imagine how rad it would be if the charecters looked like the art on the box
That isn't out of the realm of possibility for the PS3, just look at the new ingame sprites for street fighter 2
. But Disgaea went the easy root, put no effort into it and produced a PS2 game that fits on a widescreen.
A lot depends what you mean by 3D graphics. If you mean N64/PS1 era graphics, then I almost universally would prefer sprites. If you mean PS3/360 level graphics, than 3D is probably superior. 3D animation in video games has now reached a point where it actually looks good.
Take it as a generation thing then, would you prefer to look at battles from Pokemon Blue or Pokemon Stadium 1? Scroll up a bit for were I linked to the blue screenshot cause that game was damm ugly.
The racist one.