Tekk's Art (My Name Is Not Arthur.)

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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Knight » Wed Sep 29, 2010 11:32 am

Tekk I've been seeing your drawings EVERYWHERE on the Internet, and I think only one person has credited you. It's making me pretty angry.
stock: I also think I'm going to start saying delicious in really inappropriate situations.
Knight: Your dedication to being single is legendary.
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Re: Tekk's Art (My Name Is Not Arthur.)

Postby pie » Wed Sep 29, 2010 6:39 pm

Dang, that's lame. That's why you gotta sign right on the picture. Right on there.
eitlobsaboo wrote:Oh... dude... dude.. that's.. oh.... that's not something I wanted to see right before bed.. that's fucked up..
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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Tekkactus » Thu Sep 30, 2010 11:13 am

Knight wrote:Tekk I've been seeing your drawings EVERYWHERE on the Internet, and I think only one person has credited you. It's making me pretty angry.


Seriously? Where at? Can you get a link, maybe?
I'm not really working on anything at the moment, but here's a link to my tumblr anyway.

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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Tekkactus » Sat Oct 02, 2010 11:44 am

One more.

Spoiler: show
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I'm not really working on anything at the moment, but here's a link to my tumblr anyway.

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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Tekkactus » Wed Oct 27, 2010 8:05 am

And now, for something completely different.

What do you guys think? Something worth doing?
I'm not really working on anything at the moment, but here's a link to my tumblr anyway.

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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Desov2 » Wed Oct 27, 2010 12:33 pm

YES. I like this kind of stuff. Go for it.
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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Ben » Wed Oct 27, 2010 7:44 pm

I'm with Smugleaf
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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Kelso » Wed Oct 27, 2010 7:53 pm

It's hard to complain about free entertainment, especially if it means more output.
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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Knight » Thu Oct 28, 2010 7:34 pm

To answer your question extremely late and to the point where it isn't an issue anymore: A lot of various forums I poke my head in from time to time
stock: I also think I'm going to start saying delicious in really inappropriate situations.
Knight: Your dedication to being single is legendary.
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Re: Tekk's Art (My Name Is Not Arthur.)

Postby kleptoman » Fri Oct 29, 2010 3:11 pm

Yeah, this might be a cool thing to do. So do it, see how it goes.
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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Tekkactus » Sun Nov 07, 2010 2:40 pm

Who was sick of Pokemon? I was sick of Pokemon. Let's get back to what's really important: cartoon alien boobs.

Spoiler: show
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I'm not really working on anything at the moment, but here's a link to my tumblr anyway.

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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Bronze » Sun Nov 07, 2010 8:01 pm

:omg:
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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Ben » Sun Nov 07, 2010 8:02 pm

well now I can't look at your pictures at work without feeling like I'm doing something wrong.
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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Matador » Sun Nov 07, 2010 9:29 pm

I love the way you color, but your lines aren't helping you. Try to imply form without hard lines every now and then, or use them sparingly.
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Re: Tekk's Art (My Name Is Not Arthur.)

Postby Ben » Sun Nov 07, 2010 9:56 pm

Matador wrote:I love the way you color, but your lines aren't helping you. Try to imply form without hard lines every now and then, or use them sparingly.



I think the biggest problem with the lines is the lack of weight to them, they're all completely uniform in width which works fine for simplistic cartoony forms but when you start to get more detailed they really start to look off.

General rule of thumb is objects closer to the camera should have thicker lines then those further away, objects in shadow should have thicker lines then objects in direct light. (I've also found that inking like this forces me to think of my pictures in more three dimensional space which is always a good thing)

It will just help your picture to look more three dimensional. It looks like you're inking with the pen tool in photoshop right? Another thing that is a great help is to select 'simulate line weight' when using it, this will make the lines taper towards each end with the middle being the thickest. It can take a while to figure out how to get this to look decent instead of a whole bunch of tiny spikey lines (In general try to keep the pen line pretty long before you stroke with it) but it tends to look a lot fuller.
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