SAM & FUZZY, by Sam Logan (updates M/W/F)

Talk to Her

Discuss on the forum

Oct 6, 2004

Kishinda Sono Kokoro, Sore Understand

Why yes, Andrea is talking about the same woman. Thanks for noticing!

Can I have a "behind the panels" moment? One of the cool things about comics is how the flow of the visual action can reinforce the flow of the dialogue, even when it has little to nothing to do with the actual subject of the conversation. It's something I try to do in almost all of my comics where the joke is entirely "verbal" rather than visual. And long story short, I was particularly happy with how today's turned out. Though, it kind of makes me feel like an egomaniac to deconstruct my own comics on my own website, so I think I'll just leave it at that for now!

I've mentioned before how I love to slave away making music mix CDs, toiling for hours on end to get that perfect combination of songs in the perfect, logical order. It's a kind of anal hobby, but oh well, I did it again anyhow. It wasn't intended at all, but I notice now this one is surprisingly heavy on music from outside of North America, drawing pretty substantially from Japan and, to a lesser extent, the UK and Australia. It just goes to show that music knows no borders, or... or some similar sentimental mumbo jumbo.

I think we just had a Hallmark moment.

Sam Logan

Oct 4, 2004

Lonely rolling star

Ah, Kiwi Cola. It's appeared in the strip more times than I can count, but I think this is the first strip to actually revolve around it!

So apparently, I decided to praise the amazing Katamari Damacy on the same day as did the Penny Arcade folks. It was entirely a coincidence, I swear. Just like it was a coincidence when Antz and A Shark's Tale were developed around the same time as A Bug's Life and Finding Nemo, respectively. Conspiracies asside, you still need to check out this game... assuming you can find a copy.

I'm actually listening to the soundtrack RIGHT NOW. It consists of some of the best songs-about-rolling-things-into-large-balls that you'll ever hear.

Sam Logan

Oct 1, 2004

Tasty yet disturbing

It seems that lately, no matter what I'm doing, I'd rather be playing Katamari Damacy. It's the most bizarre, original, addictive video game I've played all year. Basically, you roll things up into a big ball. But when I say "things," I mean everything. You start with stuff like thumbtacks and lego blocks, but as your ball grows, you move on to large fruit and small animals, then furniture and vehicles, houses and airplanes, and eventually, entire cities.

It's exactly as much fun as it sounds. Even as I am sitting here at my computer, I am glancing around my room, sizing up objects for their rolling potential. Plus, the game has a slick visual style and a great soundtrack. If you have a PS2, you need to get this game. And if you don't, you need to do what I did: borrow someone elses PS2 and get this game. It's so good, I was actually willing to write this rant twice.

Sam Logan