SAM & FUZZY, by Sam Logan (updates M/W/F)


Territorial, Pt. 7

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Aug 29, 2005

Mary, you shouldn't let them make you mad



What is this mysterious gang from Vidal Heights? I'll give you a hint: it's not the Cyborg Mafia.



Say, did anyone actually listen to me last Wednesday and buy Psychonauts? Because apparently, I can get free swag if you did. I think am sufficiently obsessed with this franchise to try and collect as many of its spin-off collectibles as I can. So, if you actually took my advice, please shoot me an email and let me know! Unless, of course, you don't want me to have a Psychonauts card deck. (You heartless monster.)



I'm happy to report that three new items will be available in the Sam and Fuzzy store in exactly one week. The remaining Comic-con books will be up for grabs, the Can't Dance shirts will be available once more, and a secret new shirt design based loosely on this comic strip will be up for preorder. It is a good time -- nay, a great time -- to be a consumer.



Sam Logan


Aug 26, 2005

Because I'm free, and nothin's worrying me



Our apartment is abuzz with the squeaks of fourteen tiny baby rats! The noise is a little annoying, but at least the little suckers are starting to look like actual rats. When they come out, they look more like tiny, squirming fetuses. Awwwwwwww!



Have a good weekend, everyone! Perhaps spend part of it checking out the new New Pornographers album. It's hard not to enjoy!



Sam Logan


Aug 24, 2005

It feels like I'm back in high school, which is weird, because I'm only ten



If you own an Xbox, PS2, or gaming-capable PC, please give Psychonauts a try. I gather the game has not been selling well, and I honestly don't know why. Maybe there is a magic inverse relationship between sales and awesomeness. Maybe this is the decade where everyone decides to hate things that are fun. Our children will refer to it as "The Joyless 00's."



But Psychonauts is the business. Everything fires on all cylinders. The sheer unbridled imagination of the project is glorious to behold, and it's backed by meticulously perfected technical execution in every facet of its gameplay and presentation. This is one of those few narrative-driven games that really feels like it could stand shoulder to shoulder with any great film or television series. In fact, I can only think of one other title that achieved comprable success... Beyond Good and Evil.



Give it a look, at least! I think you will enjoy it.



Sam Logan