SAM & FUZZY, by Sam Logan (updates M/W/F)


Kick-off, Pt. 11

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May 24, 2006

We can't do it all alone, so pick up your telephone



Dayfree Press newbie Liz has completed the revamp of her webcomic's first chapter. Now you, the reader, can enjoy the saga of Stuff Sucks from the very beginning. Be sure to check it out! It is killer stuff.



Congratulations to the writing staff of 24. You have finally produced a season that stayed strong the entire way through. A season with a unified, evenly paced narrative that filled the full 24 episodes without any lame filler. A season that never once felt like you were making it up as you went along (even if you were). A season free of amnesia, cougars, surprise babies or overly obnoxious children. In short, it was great. Please do it again next year!



Sam Logan


May 22, 2006

I'ma gonna win



So, New Super Mario Bros! It sure feels great to be playing a new Mario sidescroller again.


It's a lot of fun, although it does have a few problems. It seems like the developers were trying to recapture the simpler feel of the original NES Mario Bros., while still infusing it with some of the additions of the later Mario titles. The end result is that a lot of elements come across as simpler, lamer versions of things found in other Mario sequels.



The new game has more alternate routes and exits than the first Mario Bros., but they're not as complex or as interesting as those found in Mario World. It has new items other than the original's mushroom and fireflower, but they're not as diverse or well-utilized as those found in Mario 3. It has more creative bosses than Mario Bros. did, but they're not as creative as the ones in Yoshi's Island.



You can't help but love the new game because it has rock solid level design and top notch production. But it feels like the attempt to recapture the original game's simplicity only held the developers back from making something really amazing. But now that Nintendo is back in the side-scrolling Mario business, maybe that really amazing game isn't all that far off.



Sam Logan


May 19, 2006

Run desire run



I think it was Tom over at Theater Hopper who once said that my comic artwork always looks like I must have been grinning while I was drawing it. He was totally right. I love it when the story demands a strip like today's. Any excuse to really get in there and draw some stuff is an excuse work taking. Drawing stuff is awesome!



It's a long weekend for me this week, and I fully intend to spend it designing shirts and playing New Super Mario Bros. I've only played the new Mario game for a couple of hours so far, but the new overworld theme music has already stuck in my head for days.



Sam Logan