I'm having a lot of fun with Big Bang Mini. Despite the friendly-sounding name, It's actually a surprisingly robust (and difficult!) shooter. It also has some pretty stellar art direction, with each and every level represented by a dramatically different graphic style.
At times, it kind of reminds me of Henry Hatsworth or Scurge: Hive... two other clever little games that were crafted by small but intensely talented design teams. They all have a sort of unquantifiable "personal" feel, and practically ooze with the love and care that went into making them. I'm glad stuff like this manages to find its way to the DS now and then!
"Employee of the Month" arrives at its epic conclusion on Friday. Don't miss it, chief!